Miller, Corinne L. "The Video Game Industry and Video Game Culture Dichotomy: Reconciling Gaming Culture Norms With the Anti-Circumvention Measures of the DMCA" Texas Intellectual Property Law Journal, Spring2008, Vol. 16 Issue 3, p453-481, 29p
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The parts of this article that i wanna use talks a lot about culture and online gaming. Especially how gaming culture is partly crated by the gaming companies, and how they try to control and guide it while keeping it new, safe, and fun. It also talks about the gamers side of the culture and how they react to new game rules and constraints. It shows how games can share information (Including hints, cheats, strategies, secrets, etc.) on the game using the internet and how the gaming industry must account and control for this sharing of sometimes harmful information concerning their games.
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